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Virtual and Augmented Reality

Domaine
Virtual and Augmented Reality
Domain - extra
Augmented Virtuality, Telepresence, Multimodal interaction
Année
2010
Starting
September
État
Open
Sujet
Exploration by Telepresence: Remote control of a vehicle using multimodal interfaces in Augmented Virtuality
Thesis advisor
BOURDOT Patrick
Co-advisors
VEZIEN Jean-Marc (VENISE team, LIMSI-CNRS)
Laboratory
Collaborations
Research Center for Artificial Intelligence (DFKI GmbH)
Abstract
Within the VENISE group which federates the research activity of LIMSI-CNRS in the field of Virtual and Augmented Reality, one of the research subjects is the remote perception and action using immersive Virtual Reality devices.
The possibility of remotely controlling complex systems, possibly possessing some form of autonomy, finds many applications in today's world: teleoperation of robots, exploration of otherwise inaccessible sites, remote driving (e.g. for assistance of disabled people). One of the underestimated challenges in this area of research relates to the design of systems which take explicitly into account the constraints of this kind of application: in particular, which information must be transmitted between the operator and the distant system, so that on the one hand, perception is the most natural (the goal being to maximize the sensation of presence), and on the other hand, that the task is accomplished with the maximum of effectiveness.
Context
EVE system and the V&AR facilities of the VENISE group
The EVE system (acronym of Evolutive Virtual Environment) includes many original features which combination is currently unique in the world. It has been designed to provide multi-user and multi-sensorimotor perceptions in a large and reconfigurable immersive Virtual Environment, including 3D audio and Haptic facilities.
Objectives
Work program
Within the VENISE group which federates the research activity of LIMSI-CNRS in the field of Virtual and Augmented Reality, one of the research subjects is the remote perception and action using immersive Virtual Reality devices.
The possibility of remotely controlling complex systems, possibly possessing some form of autonomy, finds many applications in today's world: teleoperation of robots, exploration of otherwise inaccessible sites, remote driving (e.g. for assistance of disabled people). One of the underestimated challenges in this area of research relates to the design of systems which take explicitly into account the constraints of this kind of application: in particular, which information must be transmitted between the operator and the distant system, so that on the one hand, perception is the most natural (the goal being to maximize the sensation of presence), and on the other hand, that the task is accomplished with the maximum of effectiveness.
Extra information
Prerequisite
The candidate must have completed a Master in one of the fields of interest of the subject: Signal or Image Processing, Computer Graphics, Virtual reality or Robotics. He/She will master programming in C/C++, and willingness to associate various hardware and software components to conceive a system with strong constraints in data flow control and real-time processing. An experience (internship) in Virtual Reality or in 3D Computer Graphics would be an valuable asset.
Détails
Expected funding
Institutional funding
Status of funding
Expected
Candidates
Pierre Cazaux , en stage de M2R au LIMSI (Master de l'Ecole des Mines d'Albi)
Utilisateur
Créé
Mardi 08 juin 2010 14:55:31 CEST
dernière modif.
Mardi 08 juin 2010 15:00:41 CEST

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Ecole Doctorale Informatique Paris-Sud


Directrice
Nicole Bidoit
Assistante
Stéphanie Druetta
Conseiller aux thèses
Dominique Gouyou-Beauchamps

ED 427 - Université Paris-Sud
UFR Sciences Orsay
Bat 650 - aile nord - 417
Tel : 01 69 15 63 19
Fax : 01 69 15 63 87
courriel: ed-info à lri.fr